Who is this guy?

My name is Hinrik Gylfason, I am 27 years old and come from Iceland. I currently live in Stockholm where I study game design at Futuregames. Specializing as a technical designer and technical artist. I find those aspects to be the most fascinating part of the game development process. My primary motivation during my studies and work experiences has been to create compelling and inspiring experiences and effects in games.

My name is Hinrik Gylfason, I am 27 years old and come from Iceland. I currently live in Stockholm where I study game design at Futuregames. Specializing as a technical designer and technical artist. I find those aspects to be the most fascinating part of the game development process. My primary motivation during my studies and work experiences has been to create compelling and inspiring experiences and effects in games.

My name is Hinrik Gylfason, I am 27 years old and come from Iceland. I currently live in Stockholm where I study game design at Futuregames. Specializing as a technical designer and technical artist. I find those aspects to be the most fascinating part of the game development process. My primary motivation during my studies and work experiences has been to create compelling and inspiring experiences and effects in games.

Hinrik Gylfason

Game Designer and
Technical artist

Languages spoken

Icelandic native speaker

English professional proficiency

Swedish beginner

Hobbies

Watching films

Cooking

Hiking

About me

I'm a passionate game developer who is always looking forward to improve and expand my skillset

Experience

May 2021 - July 2022 

Technical Artist at Parity where I mostly work with material and VFX in the unreal engine. I was also tasked with the creating a mobile games and releasing a mobile game called Rórra that now available on the play store

Aug 2020 - Jan 2021 

After my graduation at RADE I was hired as an assistant teacher in game development using the Unreal Engine.


I was responsible with teaching the basics of Materials, Blueprinting and Niagara

Summer 2020 

After graduation from Reykjavík Academy of Digital Entertainment I had the opportunity to work with one of my mentors from my school creating concept levels used for marketing

December 2018 - Jan 2019 

Around the holydays of 2018 I got the opportunity to work as an assistant writer for a feature length movie and I helping with workshopping jokes and assisting with story structure

2014- 2021

At Harpa I worked along side my education as a service representative working on numerus events and concerts.


Education

September 2022 - current

Higher Vocational Education Diploma in game design

2020

Diploma as digital design

2016

High School diploma

REFERENCES


Gísli Konráðsson, Creative Director, Arctic Theory

Halldór Bragason, Teacher at Reykjavík Academy of Digital Entertainment

Björn Leó Brynjarsson, Head writer at Bleó slf.

María Guðmundsdóttir Founder and CEO of Parity


Hinrik Gylfason

Game Designer and
Technical artist

Icelandic native speaker

English professional proficiency

Swedish beginner

Languages spoken

Languages spoken

Hobbies

Watching films

Cooking

Hiking

About me

I'm a passionate game developer who is always looking forward to improve and expand my skillset

Experience

May 2021 - July 2022 

Technical Artist at Parity where I mostly work with material and VFX in the unreal engine. I was also tasked with the creating a mobile games and releasing a mobile game called Rórra that now available on the play store

Aug 2020 - Jan 2021 

After my graduation at RADE I was hired as an assistant teacher in game development using the Unreal Engine.


I was responsible with teaching the basics of Materials, Blueprinting and Niagara

Summer 2020 

After graduation from Reykjavík Academy of Digital Entertainment I had the opportunity to work with one of my mentors from my school creating concept levels used for marketing

December 2018 - Jan 2019 

Around the holydays of 2018 I got the opportunity to work as an assistant writer for a feature length movie and I helping with workshopping jokes and assisting with story structure

2014- 2021

At Harpa I worked along side my education as a service representative working on numerus events and concerts.


Education

September 2022 - current

Higher Vocational Education Diploma in game design

2020

Diploma as digital design

2016

High School diploma

REFERENCES


Gísli Konráðsson, Creative Director, Arctic Theory

Halldór Bragason, Teacher at Reykjavík Academy of Digital Entertainment

Björn Leó Brynjarsson, Head writer at Bleó slf.

María Guðmundsdóttir Founder and CEO of Parity


Designer and artist
Designer and artist

My game development journey started in 2018 at the Reykjavík Academy for Digital Entertainment (RADE). At the beginning of my education I had originally hoped to become a VFX artist in the film industry, but then I got introduced to the fundamentals of game and art development. Since then there has been no turning back, I had found my passion for game development. With my

After my graduation from RADE I was hired as an assistant teacher to teach the fundamentals of unreal blueprinting and game development.


I like to push myself and tackle difficult subjects, such as AR, mobile game development and Houdini fluid simulations and I feel like these challenges teach me the most. I have also worked as a contractor in art creation for Artic Theory and finally I worked one year as Technical artist at Parity working on a mobile game like Rorra and the main title game Island of Winds.


I'm currently looking for an internship where I can expand and improve my skill set, challenge myself and be a part of pioneering the next generation of game development.

My skills

My skills

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